14th December 2006, 9:30-10:30 - Roger Steven Building, Lecture Theatre 21 (RSLT-21)

Keynote: Karlheinz Brandenburg , Digital Entertainment: Media technologies for the future

  • Prof. Dr.-Ing. Karlheinz Brandenburg was born in 1954 in Erlangen, Germany. He received Dipl.-Ing. degrees from Erlangen University in Electrical Engineering (1980) and in Mathematics (1982). In 1989 he obtained his Ph.D. from the Friedrich-Alexander University Erlangen-Nuremberg in Electrical Engineering. Prof. Brandenburg is well known for his work on digital audio coding (including work on .mp3 and AAC) and perceptual measurement techniques. From 1989 to 1990 he was working with AT&T Bell Laboratories in Murray Hill , USA. In 1990 he returned to the University of Erlangen-Nuremberg to accomplish further research within the field of audio coding. In 1993 he became head of the Audio/Multimedia department at the Fraunhofer Institute for Integrated Circuits in Erlangen. Since 2000, Karlheinz Brandenburg is full professor at the Institute for Media Technology at Technische Universität Ilmenau. At the same time he is the director of the Fraunhofer Institute for Digital Media Technology IDMT in Ilmenau. Karlheinz Brandenburg has memberships in different international standards committees. He is Fellow of the IEEE and Fellow of the Audio Engineering Society (AES). Prof. Brandenburg has been granted 25 patents and has several more pending. Karlheinz Brandenburg has received a number of awards including the AES silver medal award (1998), the German Internet Award NEO (2001) and the IEEE Engineering Excellence Award (2000). Together with two colleagues he received the German Future Award in 2000. In May 2004, he was honored with the "IEEE Masaru Ibuka Consumer Electronic Award" for major contributions to digital audio source coding.

    Abstract
  • Digital media are changing the entertainment world. We see the departure of both analog broadcasting and already the first generation of digital entertainment media (the CD) and the advent of new systems. For the new world of digital media, we need to be able to search for media, to organize them. The presentation includes general ideas on future entertainment media, introduces rich media management including our work on music recognition (MPEG-7 compatible) and touch on immersive media including our IOSONO Wave Field Synthesis work. The text below gives just a short summary of the topics covered in the talk.

Presentation